Snow White RPG now available on Kickstarter!

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Now on Kickstarter!

Nowadays fairy tales are very much considered stories for children, with simplistic characters and morals that steer the reader (as well as the main heroines and heroes) toward the right-and-proper “happy ending”.

It hasn’t always been so—European “faerie tales” have historically been grounded in literal truths, considered legendary and as such potentially very real! They were designed to reveal the failings and foibles of the weak and gullible, the tribulations and triumphs of the downtrodden but hardworking, the fleeting nature of riches won without effort, and the value of dedication to a cause coupled with determination to achieve virtuous ends at all costs.

Snow White—classified by Aarne-Thompson as tale 709, “Other story of the supernatural,” and Grimms’ Fairy Tale number 53—draws on many of the themes associated with what we expect from such a story. There are plenty of magic items that do much more than expected: the mirror conceals much whilst revealing just enough, the apple (usually associated with health) is there to cause harm, an above ground coffin made of glass rather than a timber box below. The main players act in contradictory ways: the huntsman doesn’t kill, the queen and mother (in the original version) is out to do bloody murder, and the strangers hidden away in the woods are the heroes of the hour. And there are the faerie-like settings, the triumph over long-term adversity, the redemption of the heroine, and the punishment of the perpetrator of wickedness by the good all to consider within the tale.

Here at AAW Games we decided to use the Grimms’ version as our inspiration. Sure, we could’ve gone with the Albanian tale (where the heroine lives with her 40 dragons), the Armenian story where the moon took the place of the mirror, the Russian yarn where knights replace the dwarves, or the epic Indian poem where a parrot talks to the queen, but any of them might’ve been too much to believe in! And anyway, there is more than enough material in the German folklore to keep an adventure running for hours. So we took that final Grimms’ tale from 1854, with its faerie folklore and medieval motifs, and wove our own variation of the story into a glorious, adventurous romp.

https://www.kickstarter.com/projects/adventureaweek/snow-white-an-adventure-for-pathfinder-rpg-and-dan/widget/video.html

Pathfinder is designed to allow players to develop sophisticated and thoughtful characters at the same time as leaving plenty of room for “muscle-bound meatheads”, and Snow White draws on this to great effect. Being able to crash your way through every encounter thanks to waving your greataxe around won’t necessarily get PCs through this adventure, but then again, a good, honest fight is never far away. However, cunning and guile, foresight and preparation, as well as at least one keen investigator, all means that players can approach Snow White with the required toolkit to hand. What could be more fun than pitching yourself against the warped familiarity of the fantastic, the phantasmagorical, the magical, and the mystical?

Our story takes all the key components from the original tale and shapes them into an expansive, immersive adventure, one where the next thrilling encounter, the next thought-provoking challenge, and the next caught-you-unawares twist are always on hand. In order to win the day, and even potentially win the hand of Snow White herself, the PCs must be stout of heart, quick of brain and hand, and wear a charming smile. Its no simple task to protect the princess from harm as the players will find out; their own lives are in great peril once they begin to put themselves between the heroine and harm, and yet they must readily do this to ensure the wedding of the year goes ahead—just as Morsain has panned. Is the party up for this challenge, capable of fulfilling the task, or just so much fodder for the monsters of the woods around the city?

As a source of both fascination of what is “beautiful and good” as well as events viewed as “grim and forbidding”, fairy tales have fascinated both the old and young over the centuries. Whether a cautionary tale about avoiding wrong-doing, the triumph of right over wrong, the worth and value of perseverance and endeavor, or any other series of extraordinary events in an unreal world, there is good reason why they are known as “wonder tales.” From all of these ideas, “Snow White” is one of the very best examples, with its ebb and flow of who has the upper hand, the most cruel of villainess, the stoutest of defenders, and the wished-for happy ending, this tale offers intrigue, devious plot twists, cheer-out-loud moments, and a chance to immerse yourself in a faerie world of rich content. Here at AAW Games, we look to bring you all this and more as Aventyr experiences its very first folkloric fantasy!
For more information, check out Indie Talks episode 45 with Jonathan Nelson and Jen Page!

Indie Talks – OSAP Episode 6

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In this episode, we encounter a troupe of dancing mystical midgets, acquire their bowl of extraordinary power and find out why mom always said not to play ball in the house. Someone has the audacity to try and ambush us using trees. Our mage comes <—-> that close to joining our once deceased kobold, and then we wander into a city and paint it red.

Lip smacking highlights:

  • The party discover magical, chanting little people
  • And promptly start a small religious war.
  • The party discovers a magical bowl of intense power and meaning.
  • The party discovers why it’s not a good idea to use a magical bowl of intense power and meaning as a shield.
  • Someone drops a tree on the party.
  • Then the party finds a way into a city, and buys all the supplies.

Like what you hear? Support the podcast through Patreon! $2 a month from you allows me to create a lot more content, get more great guests and improve the quality of the show!

We would love to get your feedback about our show! Contact me with comments: ben@trollitc.com, follow me on twitter @trollitc, and also check us out on iTunes! Hell, you can even catch us on Stitcher.  While you’re at it, there’s the Indie Talks Facebook page and the Indie Talks Google+ page. MySpace…well, I won’t go there if you wont. Please do rate this podcast on iTunes, and leave feedback through any of these links!

Why I really don’t care what ‘you’ do with the D&D Next Starter set and neither should you

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It’s already starting up – screeds on placing pre-orders, canceling pre-orders, drop shipping pre-orders directly into the sun, raffling off pre-order forms. Must be a new iteration of Dungeons & Dragons on the horizon.

Here’s the thing – the edition wars are so 2000’s. If the massive, hugely populated sphere of RPGs available for you to play has taught us anything, it should be this: play what you like. If you’re excited about the imminent release of a new D&D edition, then I’m excited for you! We’ll walk towards the hobby shop together, slapping high fives and grinning like we just slaughtered an owlbear. If you have absolutely no desire to even think about D&D Next/5th/5e – then we’ll walk towards DriveThruRPG together, slapping high fives and grinning like we just died in a hardcore Fiasco play set as we figure out the next Indie RPG to take on.

Seriously – Wizards of the Coast is putting out a new version of D&D and some people will love it while others will not. Let’s all get past that (those who haven’t) and get on with having a good time playing in the hobby we all freaking love. Play to have a good time, play in universes you feel needs creating, play the games that will make you grin from ear to ear. It’s not better than some other game, it’s not any worse, it’s what allows you to stretch your imagination and have a good time so just get on with it, right? Right.

Why I really don't care what 'you' do with the D&D Next Starter set and neither should you

starter

It’s already starting up – screeds on placing pre-orders, canceling pre-orders, drop shipping pre-orders directly into the sun, raffling off pre-order forms. Must be a new iteration of Dungeons & Dragons on the horizon.

Here’s the thing – the edition wars are so 2000’s. If the massive, hugely populated sphere of RPGs available for you to play has taught us anything, it should be this: play what you like. If you’re excited about the imminent release of a new D&D edition, then I’m excited for you! We’ll walk towards the hobby shop together, slapping high fives and grinning like we just slaughtered an owlbear. If you have absolutely no desire to even think about D&D Next/5th/5e – then we’ll walk towards DriveThruRPG together, slapping high fives and grinning like we just died in a hardcore Fiasco play set as we figure out the next Indie RPG to take on.

Seriously – Wizards of the Coast is putting out a new version of D&D and some people will love it while others will not. Let’s all get past that (those who haven’t) and get on with having a good time playing in the hobby we all freaking love. Play to have a good time, play in universes you feel needs creating, play the games that will make you grin from ear to ear. It’s not better than some other game, it’s not any worse, it’s what allows you to stretch your imagination and have a good time so just get on with it, right? Right.

4th Annual Wayne Foundation Charity RPG Bundle is here! Over $240 worth of product for $20

The  4th  Annual  Wayne  Foundation  Charity  RPG  Bundle  is here!

Buy it now – $240+ worth of RPGs, Original Art, Comics and Fiction for $20

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On  sale  June  22   through  June  29,  exclusively  through  DriveThruRPG,  this  bundle  offers  over  $225  worth  of  RPG   products,  fiction  and  artwork  for  just  $20!    You’ll  be  paying  just  under  9%  of  the  total  retail  value,  and  every  cent  of  profit  made  from  the  sale  of  this  bundle  goes  directly  to  The  Wayne  Foundation   –  a  501(c)(3)  charitable  organization.

The  Wayne  Foundation  is  committed  to  spreading  awareness  of  CSEC  (Commercial  Sexual   Exploitation  of  Children)  and  building  a  rehabilitation  facility  for  victims  DMST  (Domestic  Minor   Sexual  Trafficking). They’re  working  hard  to  get  child  sex  workers  the  help  they  deserve  to  live   normal  lives. What  do  you  get  for  your  $20?  You  get  all  of  these  products  listed  below  (in  no  particular  order),   and  more!  Visit tiny.cc/TWF-RPG  to  purchase  the  bundle!

• Melior  Via  –  Hope  Prep,  Accursed,  Universal  Space  Combat  Battle  Map

• Evil  Hat  Productions  –  Don’t  Read  This  Book

• Imperfekt  Games  –  Invulnerable  –  Super  Hero  RPG:  Vigilante  Edition

• Mount  Zion  Press  –  All  for  me  Grog

• Ennead  Games  –  Campign  Chunk,  Cult  Name,  Fantasy  Feats  IV

• Mithril  and  Mages  –  Three  different  Name  Spaces

• Rocks  Falls  Games  LLC  –  Dungeons  by  the  Level,  2  Studies  of  Decay,    2  Adventures  in   Awesfur

• Toxic  Bag  –  Battles  of  the  Zombie  Apocalypse,  Ghosts  in  the  Graveyard,  Horror  Soundpack,   Fantasy  Dragons

• Steve  Keller  –  Generala

• Wargaming  Recon  Podcasts  –  a  few  hand  picked  episodes

• Brent  P.  Newhall’s  Musaeum  –  Murderhobos,  Mystery  of  the  Shattered  World

• Crooked  Staff  Publishing  –  Megadungeon  Level  1  Map  Pack

• Critical  Hits  Studios  –  Criminals  Print  and  Play

• Zero  Point  Information  –  Aeternal  Legends

• Cumberland  Games  –  Risus:  A  Kringle  in  Time,  Sparks:  Dan  Smith  Stockpile,  HexPaper,   Points  in  Space  1:  Starport  Locations,  Uresia:  Grave  of  Heaven  and  Caravel

• Ashe  Rhder  –  Black  Briar,  Sounding  Fury,  Sunburn  (Original  Art)

• Dilly  Green  Bean  Games  –  Ka-­?Pookie  Theater

• Eric  Orchard  –  Marrowbones  Double  Issue

• Khairul  Hisham  –  Four  pieces  of  original  RPG  Artwork

• Troll  in  the  Corner  –  Various  and  sundry  RPGs,  expansions,  Print  and  Play  games  and   Fiction

• Soap  Box  Productions  –  Lost  on  the  Road,  Train  Ride  into  Darkness

• FableForge  –  Enter  the  Shadowside,  Greater  Thelema  Society,  SCaV3NG3R

• Studio187  –  Rogue  Chess  Decks  1  &  2

 

Indie Talks – OSAP Episode 4

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Welcome to our fourth full session of Actual Play Old School RPG!  Join our team of intrepid adventurers as they take on Orcs, unmade beds and thousands of doors using Palladium’s Fantasy RPG, 1st Edition.

In this episode, we encounter more orcs than you can shake a pointed stick at.  We uncover a potential enemy in a human who appears to be scheming with those same orcs.  We also uncover a lot of beds, finding out just what orcs do in there.  Our GM was viciously attacked by an 8 lb. house cat.  Lastly, we meet our match in a human/orc mixed group who manage to kill one of our own, which caused us to get rich.

Our team

Scott: GM

Ben: Hamish Snozzle (3rd level Elf Wizard and food collector) and Heretofor Unamed (3rd level Assassin and lover of large, pointy things).

Dan: Mukkluk (3rd level Kobold Mind Mage, recently deceased).

Jenn: Echo (3rd level Human Warlock and potentially evil fireball slinger).

The oscar award winning moments

  • The party kill a significant percentage of the Orc population.
  • But leave the kitchen staff alone, in case They’re feeling peckish.
  • The party find out that human/orc relations are deteriorating except between several, special friends.
  • The Kobold finds yet another secret door.
  • The party discovers a graveyard in a sub-dungeon, after fighting off a band of walking dead.
  • The Kobold meets his maker.
  • They all get rich.
  • The party collects the largest bits of the Kobold in preparation for Episode 5.

Like what you hear? Support the podcast through Patreon! $2 a month from you allows me to create a lot more content, get more great guests and improve the quality of the show!

We would love to get your feedback about our show! Contact me with comments: ben@trollitc.com, follow me on twitter @trollitc, and also check us out on iTunes! Hell, you can even catch us on Stitcher.  While you’re at it, there’s the Indie Talks Facebook page and the Indie Talks Google+ page. MySpace…well, I won’t go there if you wont. Please do rate this podcast on iTunes, and leave feedback through any of these links!

Indie Talks – OSAP Episode 2

osap

Welcome to our second full session of Actual Play Old School RPG! Join our team of intrepid adventurers as they take on Orcs and Ogres using Palladium’s Fantasy RPG, 1st Edition.

In this episode – we begin to record just as a nasty thunder and lightning storm moves through! We rescue the salty mouthed innkeep, reunite her with her daughter and get slapped around by some orcs. Only to realize that we’ll once again have to cross that river, and try to get the attention of an entire fort of soldiers who think this is just another boring day on the dusty frontier. Lastly, we get mugged.

Our team

Scott: GM

Ben: Hamish Snozzle (2nd level Elf Wizard) and Heretofor Unamed (2nd level Assassin, Olympic swimmer).

Dan: Mukkluk (Kobold Mind Mage and footwear expert).

Jenn: Echo (Human Warlock and Mr. Universe competitor).

The fiddly bits:

  • The party tracked down a small band of Orcs, panicked a bit and rescued the innkeeper.
  • They escorted her back towards the keep. Or was it the other way around?
  • Once again they valiantly strove against a not so raging river, and mostly prevailed.
  • On arriving back at the keep, they talked their way into the captains office and underwhelmed him with tales of orcs and ogres.
  • They then ran like little girls from the approaching non-human army.
  • In the last encounter of the session, they mostly slept, but not on purpose.

Like what you hear? Support the podcast through Patreon! $2 a month from you allows me to create a lot more content, get more great guests and improve the quality of the show!

We would love to get your feedback about our show! Contact me with comments: ben@trollitc.com, follow me on twitter @trollitc, and also check us out on iTunes! Hell, you can even catch us on Stitcher.  While you’re at it, there’s the Indie Talks Facebook page and the Indie Talks Google+ page. MySpace…well, I won’t go there if you wont. Please do rate this podcast on iTunes, and leave feedback through any of these links!

Help me help The Wayne Foundation end underage prostitution and make a real difference in the world.

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Hey folks,

Sunday, June 22, I’m going to kick off the 4th annual Wayne Foundation Charity RPG (and other goodies) Bundle on DriveThruRGP.

What is it? It’s a whole mess of RPGs, artwork, fiction and other cool things. It will be selling for $20 and every dollar of the profits will go to fighting child rape.

How does that work? People spend $20 to buy the bundle, DriveThruRPG takes their 35% in fees to distribute, host and whatnot and the other 65% goes to The Wayne Foundation, a 501(C)3 registered charitable corporation. TWF’s mission is to end minor sex trafficking and to give those children who are victims support, counseling and a chance to get out.

What does this mean for you? I’d really, really appreciate getting the word out. You have a blog, or a podcast, or a presence on the web. You’re someone that other people listen too. You can help.

At this moment in time, we have over $175 worth of product in the bundle, which will retail at $20. Publishers like Evil Hat, Melior Via, Dilly Green Bean Games, Cumberland Games & Diversions, Imperfekt Games and a lot more. I’m working everyday to secure more content.

The bundle will be available at DriveThruRPG starting Sunday, June 22 and will vanish forever at midnight on Saturday, June 28th. You’ll be able to get it here: http://rpg.drivethrustuff.com/product/129081/4th-Annual-Wayne-Foundation-Charity-RPG-bundle-BUNDLE . Here’s a shortened link too: tiny.cc/TWF-RPG

If you also happen to be a publisher, author, artist or other creative type and would like to contribute to the bundle, CLICK HERE to get all the instructions you’ll ever need.

Every mention on social media, podcasts and blogs is a net win for the bundle, and a net win for The Wayne Foundation. Any talk we can generate before the bundle launches, or while it’s available for sale would be amazing.

Feel free to contact me with any questions, suggestions, concerns – anything!

This document is also available online, by clicking here. A full press release is in the works.

Want to hear Jamie and Kevin Smith talk about her life experiences, creating The Wayne Foundation and working towards their vision and goals? Check out Episode 70 of Kevin’s Fatman on Batman podcast.

Thanks so much!

-Ben

 

Attention RPG/Art/Fiction creators – we need you for the 4th annual Wayne Foundation Charity RPG bundle!

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Every year for the past three years I’ve run a charity event through DTRPG to raise money for The Wayne Foundation. I was wondering if you would be interested in contributing this year?

This year the bundle will launch on DriveThruRPG and affiliate sites on June 22nd (Sunday) and run through June 29th. The bundle will be priced at $20 in order to be as attractive as possible to potential buyers.

Last year we raised $1153.75 for the Wayne Foundation. This year I’d really like to raise even more.

I’m going to run the entire thing through One Bookshelf, which means if you have your product on DriveThruRPG, RPGNow, DriveThruFiction, or any of their other affiliates, it’s easy to participate.

All you’ll have to do is add your product(s) to the official bundle, and set the price to $0.00. Complete instructions on how to do this are in this Google Doc.  For those familiar with DTRPG, the Bundle ID# is 4328 and the password is: natch2014

If you have something not in the One Bookshelf system that you’d like to add, contact me and we’ll figure it out.

Please do email me and let me know if you’re interested and if you have added anything to the bundle. I’m compiling a press release to go along with the bundle and would like to include your products, company and website in it! I’ll be distributing this to many sites, podcasts and forums.

This is not only a great way to help out a fantastic charity, but a great way to raise awareness of your products and get them into people’s hands! I’m working with OneBookshelf to promote this bundle, and will be actively promoting it on all forms of social media.

OneBookshelf takes 35% of the gross earned for their overhead. I may be taking between 0-2% for my overhead as well. I may not take anything, but the maximum I’ll use will be 2% of the gross to help cover late nights working on this and any expenses I incur along the way. If by some fantastic turn of events we manage to raise over $5000 or more, I will cap my expenses at $100.

Thanks!

Ben

 

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