Jonathan’s TotalCon 2016 Schedule

TotalCon begins this TODAY!  If you haven’t pre-registered don’t worry. You can get your ticket on site. There are heaps of games, events, panels, and fun to be had.

This year I will be in attendance with Troll in the Corner owner & Indie Talks host Ben Gerber. Ben, as a Guest of Honor, is running a few events and is also sitting on a slew of panels. Be sure to look at Ben’s Schedule to see what he is doing.

If you are coming to TotalCon this year, I’d love to meet you.  Below you can find my public con schedule.  Just look for the tall guy wearing either a black or gray Wargaming Recon t-shirt. If you like us on Facebook you will be able to see a photo of me during the con to make it easier for you to find me.

Friday February 21

1-3pm Arrival/Stairs of the Immortal: Duke Crestfaul and the Lightess/Small Board and Card Games: Big Fun!

Hoping to arrive for 1pm.  If I make it in time and if there is still space I’m hoping to play either in Guest of Honor Jay Libby’s Stairs of the Immortal RPG or Guest of Honor Ben Gerber’s Small Board and Card Games event.  Don’t play many RPGs so it’d be nice to try something different and although I own a copy of Love Letter I’ve never played it.  No matter what happens it is sure to be fun.

3-5pm Meander

This is a great time to visit the vendor room and then walk around taking photos.  There’ll be a lot of people playing games and fun stuff happening.

5pm Dinner

I’ll be dining in Pike’s Peak with Guest of Honor Ben Gerber. If you see us don’t be shy, feel free to come up and say hi!

6-7pm Perusing the Con

There are numerous events I need to pop by. You can find me visiting:
Guest of Honor Peter “Blix” Bryant’s Blixapalooza in the lobby.

7-11pm Convoy to Malta

Convoy to Malta is a War at Sea event (GMed by Dan Eustace) in the minis room.  Dan has taken the standard War at Sea game as created by Wizards of the Coast and he’s enhanced it with resources, info, and ideas from the excellent Axis & Allies ForuMINI online community.  Dan’s events are always a blast.  If you’re not playing in anything at 7pm you should try to get into the game.

11pm Podcast the Day’s Events

When I return to my hotel room I am recording my thoughts on the day.  With luck I may even be able to edit and release the recordings from the con, for your listening pleasure.  This will most likely be a LIVE recording you can watch on YOUTUBE!  Should warn if you watch the live recording I may be imbibing alcoholic beverages so it will be for mature audiences only.  The actual podcast episode will be safe for all per usual.

Saturday February 22nd

9am Breakfast

A guy has to eat. The hotel serves a good breakfast buffet. This is a good way to meet other gamers and catch up.  Feel free to have breakfast with me if you’d like (everyone pays their own way).

11am Writing for RPGs (Auditorium)

Industry guests discuss the process of writing for a roleplaying game.  The panel is moderated by Jenn Gerber.  Looking forward to learning a lot about the writing process.

Noon-2/3pm Lunch/Family visit

My wife and infant daughter are coming to visit and check out the con.  My wife has never been to TotalCon before and there’s a lot of people who want to meet the baby.

1-5pm Hanghai Hustle

GM Mike Paine is running his Hanghai pulp wargame.  After my family leaves Mike said he’ll make room for me to play even if the game is half over.  Mike is one of the GMs I ALWAYS look for at a gaming convention.  YOU.  NEED.  TO.  PLAY.  THIS.  GAME.

5-7pm Riding the Rocket TSR’s First 5 Years

Guest of Honor Tim Kask discusses the first five years of TSR’s existence covering how they made Dungeons & Dragons and hopefully Chainmail too.

7pm Dinner

Consider this an informal meetup.  Any who wish to can join me for dinner at the hotel restaurant Pike’s Peak.  Everyone pays their own way but we can have a meal and discuss the fun at TotalCon.  If you see me don’t be shy, feel free to come up and say hi!  Please try to connect with me BEFOREHAND so I can be sure everyone is together before going into the restaurant.  Makes it easier on the restaurant staff.

11pm Private Event

I can’t speak about this but please know it has the opportunity to open quite a few doors for Wargaming Recon.

Sunday February 23rd

11am Open Gaming

I’ll be around to game for a bit. Got a game you’d like to play? I’m also bringing some board/card games to play. Maybe I’ll pack X-wing minis too

Noon Adios

Homeward bound.

ReCast: TotalCon 2008 – Wargaming Recon #34

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Due to illness and scheduling conflicts Aaron Bostian couldn’t do the show. So, NO NEW EPISODE right now. To make up for it we’re sharing this episode from the vault. The classic episode comes to you from the dark ages where the show had a different name. Since this is a CLASSIC episode some of the links, content, giveaways, contests etc may be out of date or ended.

Don’t worry! Next time we’ll be back with a NEW episode of Wargaming Recon.

Host Jonathan J. Reinhart releases a short show discussing some collectible miniatures (War at Sea and World of Warcraft). The highlight of the show is coverage for TotalCon 2008. This marks the first time Jonathan discussed TotalCon on the show.

Support Jonathan through PATREON
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Continue reading “ReCast: TotalCon 2008 – Wargaming Recon #34”

Great Wargamer Destinations – Wargaming Recon #117

Yorktown battlefield sign

Great Wargamer Destinations

Summer is a time to relax and go on vacation. Why not also gather some inspiration for wargaming to boot?

Jonathan shares a few of his favorite wargamer destinations. If we didn’t cover one of your’s, then please share it with us on Facebook, Twitter, or via e-mail at cwfgamecast@wargamingforums.com.

Scale Military Modeller International
The June 2014 issue is briefly, very briefly, reviewed. It is worth picking up if you can. The cost is 4.25 GBP. Visit Scale Military Modeller International for more information.

Continue reading “Great Wargamer Destinations – Wargaming Recon #117”

Wargaming Recon #108: Con Industry Guests Do’s & Don’ts with Jay Libby

Con Industry Guests Do’s & Don’ts with Jay Libby

Ever attend a con only to have a less than great experience? Maybe the GMs were lacking. Perhaps the Guests of Honor seemed bored. Or maybe the other attendees were rude.

Jay Libby, frequent Guest of Honor at TotalCon, shares his tips for success. With his advice convention Guests of Honor, and attendees alike, are sure to have a fun time at any convention.

Do you have a convention story to share? If so, don’t be shy. We’d love to hear about your experiences, good and bad, with any con you’ve attended.

Continue reading “Wargaming Recon #108: Con Industry Guests Do’s & Don’ts with Jay Libby”

Wargaming Recon #108: Con Industry Guests Do’s & Don'ts with Jay Libby

Con Industry Guests Do’s & Don’ts with Jay Libby

Ever attend a con only to have a less than great experience? Maybe the GMs were lacking. Perhaps the Guests of Honor seemed bored. Or maybe the other attendees were rude.

Jay Libby, frequent Guest of Honor at TotalCon, shares his tips for success. With his advice convention Guests of Honor, and attendees alike, are sure to have a fun time at any convention.

Do you have a convention story to share? If so, don’t be shy. We’d love to hear about your experiences, good and bad, with any con you’ve attended.

Continue reading “Wargaming Recon #108: Con Industry Guests Do’s & Don'ts with Jay Libby”

Wargaming Recon #101: Jay Libby and Dilly Green Bean Games

Jay Libby and Dilly Green Bean Games

Jay Libby, indie game designer and co-owner of Dilly Green Bean Games, joins us. He discusses indie game design, New England game conventions, and mentions some of the great products released by Dilly Green Bean Games.

This episode discussed:

Some Reminders:

Continue reading “Wargaming Recon #101: Jay Libby and Dilly Green Bean Games”

Wargaming Recon #98: Battleground Games & Hobbies

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Battleground Games & Hobbies

Battleground Games & Hobbies is the successful game store in southeastern Massachusetts. It is a model for all game stores. Guests for this special episode are:

  • Derek Lloyd, owner of Battleground Games & Hobbies
  • Chase Laquidara, manager of Battleground’s Plainville store
  • Drew McCarthy, gamer and long-time Battleground customer

Battleground’s origin story is told, how the store promotes gaming in southeastern Massachusetts is shared, and listeners will easily be able to tell why Derek & Chase have a highly successful game store in Battleground.

We chat about Warhammer 40k, Apocalypse mega battles, and many other amazing things that Battleground does exceptionally well.

This is the episode that many listeners have been waiting to hear.

Some Reminders:

Continue reading “Wargaming Recon #98: Battleground Games & Hobbies”

The Player’s Perspective: Negating the Premise

Improv

Some years back I was helping some friends of mine run a LARP. It was actually a reasonably large operation; we had around 20 to 30 players if memory serves. When discussing my LARP activities with non-gamers, I found myself describing it as an improvisational acting group. At the time it seemed to make sense and was a lot easier than telling folks that every other weekend I pretended to be a vampire. While I was using this as a ruse to hide my geek activities from those in my life that wouldn’t understand, it was, on some level, true. When you really break it down, role-playing games are projects in improvisational acting.

The degree to which this idea relates to your gaming table is subject to your group’s play style, but on some level, it still rings true. Everyone at the table is playing the role of one or more characters, there are no scripts (although extensive notes may or may not be used), and the outcome is uncertain.

So why am I talking about improv, and how will it help you as a player? Well in improv there is a very important rule: do not negate the premise. The idea being, when you are working with someone and they throw an idea out there, do not shut it down and try to make things what you want them to be. Instead, work with what they gave you and build on it. When employed correctly at the gaming table, this can be the difference between a great session and a night of disappointment and resentment.

Let’s face it, everyone at the table wants their time to shine. So when the quiet guy in the corner finally speaks up and does something, only to have it shot down by others at the table because they think it is dumb or want to do something else, how is the fun of the group being served? By no means do I mean this as a pardon for the completely ridiculous, but on anything short of the absolutely absurd what is the harm of going with the flow? I am willing to bet that you will tell more interesting stories that way and everyone at the table will have more fun.

At times this will require players to compromise current desires for the sake of the greater story. In turn, this means that everyone has to trust each other to work towards the goal of telling a great story together and having fun.

I am sure most of you out there have been playing a game where there is that one person at the table that just does not want to do what the rest of the party is doing. Now when I am a GM, I absolutely love this, because it gives me a lot of ways to pull the party into the story. But even as a player, I can use this to my advantage.

For starters, it is always possible that this character has an idea for the current scenario that is better than my own. Sometimes even if I do not see the merit of the character’s actions, it can be the catalyst that brings me to the solution that was eluding me. Finally, there is always the option to use the character’s acting out as a distraction.

In one of my former gaming groups, one guy insisted on charging into battle every time, no matter the circumstances. At first this would drive me crazy because I normally play the strategist/scheming kind of character, and this would invariably throw a wrench into my finely-crafted plans. Eventually, I realized that nothing was going to stop this guy from his mad charge into battle, and getting angry over it was pointless. So I started planning for this guy to charge blindly in and often times used him as a distraction to make sure the enemies never knew where I was coming from.

At the end of the day, if all you want is to be the hero of the story and get exactly what you want, then it is far easier to play a video game or write a story. When you sit down at the gaming table, you are doing so to have some fun and tell a story with friends. Everyone involved has a vision of what that story should entail. The surest way to make sure that the vision comes to fruition is to make sure that you do not negate the premise.

Monsters of the Shattered World #5: Revelations

Monsters Logo 1300x1300In this episode of Monsters of the Shattered World, Andreas recounts his final battle in the lich’s laboratory, and the surprises he uncovered.

And that’s the end of season 1! Thanks for listening. Depending on the feedback we get from this episode–hint, hint–we’ll produce another season soon. Please let us know if you’d like to hear about Andreas’s further adventures.

For those of you new to this show, Monsters of the Shattered World is a storytelling podcast. It’s about a young scholar out on his own in the world, encountering strange monsters and writing about them. Each episode is 5 to 10 minutes long, so it won’t overburden your iPod.

Credits: This podcast is written and performed by Brent P. Newhall (a.k.a. Dr. Worldcrafter), and amazingly edited by Quinn Conklin (columnist at Troll in the Corner and author of Toys for the Sandbox). The show’s theme song is “To The Ends” by Kevin Macleod.

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