Kick The Box March 2nd 2015 Edition

Kick The Box

March 2nd Edition

Last week saw a new episode of my The Docking Bay 94 The Board Game Reviewers Podcast published. For Episode 3, I had two guests, Tiffany Ralph, The OneTar, and her fiance Steve Caires talking about playtesting, Unpub 5, Tiffany’s video review process, and so much more. You can find the episode on Itunes, Stitcher, any of your favorite podcast apps or software, or at our website. Be sure to check it out after the Kickstarter News and this week’s hot picks for Kick The Box.

Kickstarter News: Bottom of the 9th, by Dice Hate Me Games, was suppose to launch yesterday, March 2nd,  but was delayed by Kickstarter, Look for that this coming week. In more Dice Hate Me news, last week, they and Greater Than Games has announced their merger as one company under the Greater Than Games banner.  First Play Series 2 is still trucking right along. They are fully funded. If you are looking for something a little different in your board game reviews, check their Kickstarter page out.

The Thunderbirds Co-operative Board Game by Matt Leacock

Project By: Chris Burch, Modiphius

Mockups Only. Subject to change. Map is sample only


I had heard rumors about Matt Leacock working with the Thunderbirds IP quite awhile back. I remember thinking then, if anyone can convert a classic kids TV show (One that I adored) into a cooperative board game, it would be the designer of now classic cooperative games Pandemic, Forbidden Island and Desert, Matt Leacock! No Pressure! =)

If as a kid, you ever wanted to be one of the Thunderbirds racing around the world in one of their fabulously fast machines, trying to avert The Hood’s nefarious evil schemes, and complete daring rescue missions, now is your chance! I’m excited to see this lift off and hope if this is a major success, than maybe will see Leacock weave his magic around some other nostalgic childhood IP’s that could use their own cooperative board games. Voltron anyone?

Hands in the Sea

Project By: Knight Works


"Prototype" Game Board - Click Image for Larger Size

Following their success with Forged In Steel, Knight Works has turned to a different time period for a new gaming experience. In their new two player game, inspired by A Few Acres of Snow, they have turned to the time period of 264-241 BCE, during First Punic War between Rome and Carthage.

Hands In The Sea is a card driven, deck building, strategy game with several different instant game ending win conditions.  During the course of the game, players will take turns playing cards, gathering currency and resources, purchasing cards, or acquiring them via settling locations, battling on land or sea, trying to either overtake the other’s capitals or score prestige points. Either destination will win you the game.

Between Two Cities

Project By: Jamey Stegmaier

I was excited when I got a chance to meet Between Two Cities designers, Ben Rossett and Matthew O’Malley at Unpub 5 a few weeks ago, but unfortunately, what I didn’t get a chance to do was play their games! Their tables were constantly full! But, I did get to see Between Two Cities in action and it did look intriguing.

Between Two Cities is a competitive, not a cooperative tile drafting game (think 7 Wonders or Among The Stars), with one little catch. . . . It actually IS ALSO a cooperative game.  Each player will be trying to score points by building two cities; One with each of their neighbors.  After three rounds of city construction, each person’s lowest scoring city will be compared to the other players lowest scoring city to determine the winner. This winning condition will help with any ideas of a person trying to sandbag one city in favor of another.

Numenera: Strand

Project By: by Joan Manuel Urquiaga Valdes

I cannot believe I did not catch wind of this sooner! I love the fiction that I’ve read so far that makes up The Ninth World and would love to see a movie made based on this popular RPG. I know that many movies have been unsuccessfully transferred from written word or board game IP’s onto a movie screen, but there have been a few that have made the successful transformation from one media to another. I think the vision that has been laid out (from what I’ve read and seen so far) can make this a memorable cinematic experience set in an imaginative world.

But, you better hurry if you want to help them reach the last couple thousand needed for their funding goal. They will be in the last 48 hours of their campaign at the time of this publishing.

There are so many new tabletop games that are hitting the market on a daily basis, either by traditional marketing or crowd fund sourcing, it is next to impossible to keep tabs on them all. It is, without a doubt, an exciting time to be a board game hobbyist. What games are you excited to hit the table?

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