Kick The Box February 2nd 2015 Edition

Kick The Box

Feb. 2nd 2015 Edition

Busy, busy, busy and I love it! Four more days until the big Unpub Convention in Baltimore! If you are near the area, stop by and say ‘Hey!’ The convention is free to all players who want to come in and play some prototype and unpublished games. I’ll be there with Talon Strikes helping demo his two games King’s Champion and Hooch, plus playing other designers awesome games! You can follow me at @Ja_Hancock on Twitter for the latest news. Also, be sure to check out my new podcast, Docking Bay 94 Board Game Reviewers Podcast. Had a great time recording our second episode with Chaz Marler of Pair of Dice Paradise last Thursday. It’s in the editing room now and can’t wait to get it finished up. Until than, you can find our first episode on Itunes, Stitcher, or right here. Now on with the news and this week’s Kick The Box picks!

Kickstarter News: Congrats to Knight Works Games for their successful funding of Forged in SteelOnly a couple hours left, if you hurry you can still hop on this industrial driven, city building game. Good Cop Bad Cop: Bombers and Traitors is almost breached the $18,000 mark of their successful campaign with over two weeks still left! The expansion for Hoyuk, Anatolia  has also successfully funded with a week left in their campaign.

Heroes Wanted: The Stuff of Legend

Project By: Action Phase Games

Action Phase Games is back with an expansion to their successful debut game Heroes Wanted. The Stuff of Legend introduces Supernatural and Mythic Heroes. Supernatural Heroes derive their magic from the dark arts. These new heroes still have not learned to completely control their new magical abilities which can lead to some chaotic and surprising consequences called curses.

Mythic Heroes have feats, or extra abilities, that they can use through out the game. Along with these new hero types and new mechanics, are also two new scenarios. Hurry up and jump on the Heroes Wanted bandwagon and see if you have what it takes to become the Stuff of Legends!

Among the Stars: Revival

Project By: Artipia Games

Artipia Games has launched a new expansion on Kickstarter for one of my favorite games, Among The Stars called Revival. The Revival Expansion brings the player count from 4-6 and also can be played by itself as a two player game. This is the fifth expansion, and the second big box expansion for Among The Stars.

Spaceships and Advisors add new dimensions to the game. Spaceships will allow players to place spaceship tokens on the stations, blocking the ability to build there. Advisors is an optional module that allows a new way to gain special abilities and points.

All this, plus thirty new locations to add to the game. A must have for any Among The Stars fan.

Trickerion – Legends of Illusion

Project By: Mind Clash Games

There are some games that explode on to Kickstarter that I can’t believe I hadn’t heard of it until I happened to run across them on Kickstarter. Trickerion is one of those games.

The original theme and the artwork grabbed my attention before I had even clicked the link. After I clicked the link, I was amazed at how simple, direct, and clean the design of the webpage and pledge levels were, while still maintaining all the information needed for backers.

The mechanics (I haven’t played it yet obviously) look to be a solid mix of worker placement, simultaneous action selection with action points.

Players will choose one of the eight magicians, each with their own style of illusions. Each illusionist will start off with their own set of small tricks to get their career started. Practice these tricks, hire some helpers, and pick up some new tricks along the way for your performances to try to become the next grandiose Illusionist!

Strike! RPG

Project By: Jim McGarva


There are so many Pen & Paper Role Playing Games on the market now, it’s hard for someone to break out into the industry, but Jim McGarva has done that and more with his new stripped down RPG, Strike! The ruleset is already fully funded with still almost four weeks left in the campaign!

Strike! isn’t so much about the setting, but about the mechanics themselves. Jim has stripped down all number crunching to one D6 roll. The simplicity of one dice roll doesn’t mean you are sacrificing complexity of results. In fact, their isn’t a simple or boring success/failure, but a possible four or five different results from combat and skill checks.

A player’s character creation is also pretty straight forward too.  A player has ten classes with five roles that they can combine, coupled with a re-skinning guideline to help create their perfect character.

This new combination of ease of rules and less mathy combat results, sounds like a RPG I could sink my teeth into.

That’s it for this week! Thanks for stopping by my little corner of the interweb and until next week; Keep playin’ to be playin’!

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