Kick The Box
Jan. 26th Edition
Nearing the end of January and excited for the many projects I have started up. Not only will I be continuing my weekly Kickstarter updates and picks with Kick The Box, but also hosting a new podcast called Docking Bay 94 with Jason Washburn, of Talon Strikes Studio, as my co-host . The first episode is complete and published! You can find it on Stitcher or iTunes, or here. Also, working on another guest video review for Edo and starting my own YouTube channel. Be sure to check it all out as the projects complete and of course, leave any and all comments, good or bad, so I can help make them all better for you, the readers, listeners, and watchers.
Kickstarter News Island Dice – A Strategy Game of Dice Selection has been rebooted, as well as Wizard Dodgeball (relaunch). Be sure to check them out, if you missed them the first time around. Forged in Steel is also so close to being funded; just a couple thousand away from it’s funding goal with seven days left in their campaign.
Project By: MAGE Company
MAGE Company has kick 2015 off with an expansion to one of their more popular, heavier games, Hoyuk. Hoyuk: Anatolia improves upon the base game by adding more ways to possibly score points at the end of the game.
Players will take turns choosing which two achievements they want to try to accomplish by the end of the game. In fact this is now, one of the two ways to end the game; complete the two achievements or build your twenty-fifth house.
There are a number of different types of achievements that can be sought after during the coarse of the game. They include creating a water supply system, hosting the biggest feast to show off your clans pride and social status, or complete artifacts.
If you are enjoying Hoyuk, than be sure to catch the expansion on Kickstarter before it’s too late.
Project By: Playroom Entertainment
“The writing accompanying this oddity was, aside from a stack of press cuttings, in Professor Angell’s most recent hand; and made no pretense to literary style. What seemed to be the main document was headed “CTHULHU CULT” in characters painstakingly printed to avoid the erroneous reading of a word so unheard-of.”
_H.P. Lovecraft, Call of Cthulhu, 1926
Unspeakable Words is ready for a reprint, as you can imagine, after it’s successful debut on Wil Wheaton’s Youtube smashing success show Tabletop during season 2.
In Unspeakable Words, players are cultists trying to cite powerful words from their hand of cards. The difference between Unspeakable Words and most other card games, is that you may actually not want to spell some amazing, high point valued word using all your letters, because after you spell your word, you have to count up it’s point value and than roll a number on the D20 that is HIGHER than your word point value. If you don’t, you lose a little bit of your sanity (represented by some of the coolest Cthulhu miniatures.) If you do successfully roll higher, than you score that point value.
When a player is nearly insane and down to their last Cthulhu Sanity Marker, all spelling rules are thrown out the window, and you can spell any word you want, but the sanity check rules of the D20 still remain the same.
The player that reaches the set number of points first with any sanity left is the winner.
Project by: Overworld Games
Another success story on Kickstarter is Good Cop, Bad Cop. I, unfortunately, missed the first round of Overworld’s Kickstarter, but plan on jumping on it this time. I’ve heard nothing but good things about this deduction, deception hidden role game and is high on my list of games to acquire.
This new Kickstarer campaign for Good Cop, Bad Cop is not only making possible a reprint of the original game with some new enhancements and artwork, but also a new expansion to heighten the tension between the players called Bombers & Traitors.
This new expansion, as you may have guessed, adds two new roles named Bombers & Traitors. If all three of your role cards have bombs on them you are not a good cop, nor a bad cop, but a suicide bomber. As a suicide bomber, you are trying to be shot before either of the leaders. If this happens, than you win alone. If all three of your role cards have a knife icon on them, than you are the traitor. As the traitor, your goal is to be alive when one of the leaders is shot. If this happens, than you are, once again, the only winner.
The expansion also adds equipment cards that will coincide with the new roles.
Project By: Luke Peterschmidt
Epic Pvp :Fantasy has a deck combining element like Smash Up! But, this time instead of it being an area control game, it is a head to head combat game. Players will chose a race deck and a class deck, then combine the two decks into one, and face off in an epic fight.
Maybe you want to play as a High Elf Barbarian, or as a Goblin Paladin. These combinations and more can be used to create your fighter. The base box has four races and four classes, but with the help of AEG, a fifth class, Samurai, is available.
With these and other unlocked class and races, some interesting combinations could be had. Curious about balance between the different combinations and wondering since it is called Epic Pvp: FANTASY, if there might be some other genre’s in the works. Maybe Science Fiction? Some Goblin Red Shirt action maybe? Or a High Elf Bounty Hunter? I see a hole in my wallet already starting to form.
That’s it for this week. I’m off to Unpub Convention in a week and hope to have some drool worthy tidbits of games that will be appearing in the crowd funding circuit this year. Until next week, Keep playin’ to be playin’.