Kick The Box September 9th 2013 Edition

Kick The Box

September 9th Edition

I dug up some gems this week for you guys to check out! Some Sci-Fi action, a little tile moving game, and a little card game that has you evading obstacles as you create the perfect heist and some updates on games featured before. Let’s throw some dice and jump into it.

Updates:  With a little over two weeks left, Raiders of R’lyeh has reached a little over half of what they need to fund their RPG.  If an open world Lovecraftian Indiana Jones pulp adventure RPG is what your looking for than be sure to check out their Kickstarter. I’m ecstatic for I have the privilege of receiving a copy of Warlords & Sellswords prototype in the next day or two to test play and preview for you guys. Patrick is getting ready to reboot that campaign in the next week or two.

Deep Space 

Project by: Zak Labs

Zak Labs first Kickstarter attempt is a Sci-Fi themed star ship game for two to four players. Each player takes turns trying to control the most planets on the board.  Choose to attack other players’ battleships or try to capture as many planets as quickly as possible. The choice is yours. You can even self-destruct yourself if it proves useful in foiling an enemies plans! If the artwork that is on the website is any indication of the quality and beauty that that is to be found in the game, than it will be one gorgeous, ruthless space battle in your living room.

Burning Suns

Project by: Sun TzuGames

In the galaxy of The Burning Suns, during thousands of years of peace, over three hundred empires have had room to flourish and grow. Then these empires started to grow hungry for new territories and deceit and war was inevitable.

In Burning Suns, players become the leaders of their empire, volleying for complete domination through any means necessary. Use technology, volatile diplomacy, exploitation and destruction, if necessary, to put the other emperors in their place and stake your dominance over the entire galaxy.

There is a combination of a possible 343 playable empires in the base set and up to 512 playable empires with the included promos! You could possibly play hundreds of games without you or your friends using the same empire twice! The average game time is 40 minutes per player.


Project by: Waning Gibbous Games

This looks to be an interesting filler game with tons of options for game play. The object of the game is to pick your bounty with the “Score cards”, determine what obstacles, anything from drone surveillance, laser grids, alligators to armed guards, that are in your way with ‘The Catch” deck, and then draw from “The Fix” deck to see what tools you have at your disposal to overcome the obstacles that you encountered from “The Catch” deck.

With different game modes, this could be a complete cooperative heist, a one vs. many heist, or a completely competitive heist. There are several game modes already listed on Kickstarter, and the basic game allows for you to be creative and create your own ways to play. Small enough to pack into your pocket, but big enough for some great story telling and laughs.


Project by: Game Salute

Finish this weeks selections with something a little different: Codinca

Codinca is a two to four player tile moving game, wherein each player controls  four wooden tiles bearing their perspective element (Earth, Fire, Wind, and Water).  Everyone secretly draws a card with a pattern on it.Then, during each turn, each person moves and/or flips their double sided wooden tiles trying to navigate their elements tiles to match the secret pattern.  Everyone’s patterns is hidden from each other, so no one knows what the other’s ultimate winning pattern is. A simple game to learn, but one that can never be truly mastered. I can only imagine the chaos that ensues with four players trying to move their tiles into beneficial spots and than having someone the next turn to move it again!

Another week down, and another edition of  ‘Kick The Box’ in the books, (or the netz pages.) This is an exciting time to be in the tabletop hobby. Game designers, first timers and veterans, have found a new way to not only get their ideas off the ground, but to also show other companies that their is an audience consuming every morsel of tabletop delicacy. It excites me to see an increasing amount of fresh new games and ideas take flight and the games I choose every week are games I find to be either different, exciting, gorgeous, or all of above. So, come back next week as I choose another group of games that I can’t wait to get my hands on. And as always . . .

Spread The Addiction!

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