End of the Year Recap

It’s that time, the end of the year.  Time for a recap and some thoughts about gaming in 2010.

2010 was an enlightening year for me, gaming-wise.  While my group has remained mostly stable since early on in the year, I have come to a few realizations.

Adieu, World of Darkness

Early on in the year, we hopped around a bit system-wise before finally settling on going back to D&D 4e to finish up the Paragon Tier for our homebrew campaign (more on that in a moment).

I came to a realization, one that in some ways bothers me.  Over the years, since a couple of months after White Wolf first released Vampire the Masquerade, I have been a staunch fan and supporter of the World of Darkness.  I have loved all iterations (even the NWoD) of the game, flaws and all.  It was, for a period of about 7 or 8 years what I ran more than any other game.  However, I don’t feel that I can consider myself a fan of the game any longer.

What changed?  I’m not sure.  Maybe I “outgrew” it.  Maybe the lack of product from the company for the WoD line killed it.  Maybe it’s just time to move on, but I tried to run a World of Darkness Chronicle and just couldn’t get into it.  I have sense gotten rid of all of my physical World of Darkness books (though i still have a bunch of the .pdfs in case I ever do want to run it again), and I don’t plan on ever playing or running it again.  It feels weird, but it also feels like I’m moving on.

4th Edition Dungeons & Dragons

This is what we ended up playing in most of 2010, going through the Paragon tier at a breakneck speed and ditching the XP system and just leveling everyone up at a rate of one level per 2 sessions.

Like the World of Darkness, I have come to a conclusion about 4e.  4e is a hellafun game, but I don’t think I want to run it past Heroic tier again.  The general length of the combats combined with the fact that there are so many conditions being flung around that it’s hard to keep track of without some sort of electronic aid…Paragon tier (and to a degree high Epic) just kills it for me.  It becomes a whipping to keep track of stuff.

DC Adventures

In theory, we have a DC Adventures/Mutants & Masterminds 3e game once a month on a Saturday.  I say in theory because of what I like to call “The Saturday Curse” which seems to rear it’s head whenever I try to run a game on a Saturday.

I started the campaign with three players, keeping it purposefully small.  We started this campaign very soon after DC Adventures was released in .pdf (which was a couple of months before the physical book hit shelves IIRC).

In the months since its release, we have managed to have two sessions, I believe…three at the most.  One of the players has had to drop out due to school & work, and there always seems to be something (generally people getting sick, either myself, one of my kids or the husband-and-wife team that make up the rest of the group) coming up, sometimes at the very last minute.

Group Drama and Schism

And then came the drama.  Personality clashes between players.  One player unable to fully decide if she wants to join the group.  The massive influx of errata for D&D 4e, as well as all the fun drama associated with the Character Builder and DDI debacle that many of you are likely aware of.  Scheduling issues.  At one point, I was about ready to hang up my dice bag.  Things have gotten better, though.

Oh, and I also got a position as an author and later as an editor at a certain gaming based blog..Duckbunny in the Corner or Troll In the Corner or something like that.

Going Forward

The Friday night group has gotten large enough that I have split it into two groups for 2011;  a Dark Sun game (which I have already told the group we are limiting to Heroic Tier) and a Pathfinder game set in a homebrew world based strongly off of fantasy Europe.

We’re still planning to keep playing the DC Adventures game, though my world-creation itch has begun and I have been considering hitting the reboot button and instead of going with the DC universe, going with a world of my own creation.  I could still use another player or two for the DC/M&M3 game.

We are continuing to play online, generally using MapTool for images and text chat and Skype for voice.  There have been rumblings of a face to face monthly game as well…but we’ll have to see how that works out.

Hopefully, 2011 can be free of many of the issues and problems both real and imagined that our group had in 2010.  I’m hopeful.  Optimistic, even.

[tags]D&D,pathfinder,Role Playing Games,Tabletop,Troll in the Corner,Year end, 2010[/tags]

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