Leave it to the folks at OtherWorld Creations to come up with new, inventive and plausible character classes. Plausible that is, in the sense that elves and dragons are wandering around out there as well.
The Time Thief takes a neat spin on a rogue-like character – one who can literally steal time. Taking little bits of time (motes) from their own future and using them at their current time to affect events such as die rolls. In addition to this there are a number of abilities powered by motes that can be taken as the Time Thief progresses. At 5th level, they are able to take larger, more important chunks of time out of their own future (aevum) which can be used to greater effect with higher level abilities.
At 10th level, advanced talents may be taken. The majority of these are taken from movie titles (“Back to the Future”, “Butterfly Effect”) and honestly I don’t know if that’s a good thing. I’m torn between the movie geek in me who applauds this and the gaming geek who craves immersion in a fantasy world that doesn’t feature Michael J. Fox references.
The Time Thief may be a bit overpowered when it comes to their special abilities. The use of motes, even without spending them on abilities makes for some interesting and powerful effects. Using these with abilities makes for an even more powerful character. Take Entropy, which allows up to 15d8 (based on level) damage which bypasses hardness and damage reduction. That adds up to some fantastic damage.
Fun but flawed, the Time Thief is still worth a look. I’ve been tempted to run a high powered campaign for some time and this would make a great addition – or use to create a powerful NPC opposed to the party. 4 out of 5 stars.
As a side note, which has nothing to do with the usability or inventiveness of this product, for the first time I’ve seen a PDF using a real person to illustrate a class. Some people may find this distracting, but probably not in a bad way.
[tags]pathfinder, rpg, role playing games, time thief, review[/tags]