Quick Review: Cthulhu For President

Any RPG that includes both Cthulhu, and a skill called “Get Coffee” has already started a notch up in my mental scale.

Cthulhu for President has both of these, and a lot more.  In it’s 76 pages Chaosium and 9th Level Beer present an entire RPG system.  It was quite fun reading through the game before I set out to create a character or do anything else with the system.  Fans of Cthulhu and games such as Paranoia will enjoy this.

Setup is quick and so aren’t the gaming sessions, which is by design. With constant riffs on the Cthulhu mythos and modern politics, it’s hard to play this without cracking up.  Add to it that you’ll have at least one player saying “Call. . . of . . . Cthulhu!” like they utter “Wheel. . . of . . . Fortune!” on the tube and it’s just plain fun.

Any beefs I have with this game are with the formatting of the document.  Bookmarks would have been really nice and on a number of occasions I ran into some strange formatting – extra spaces, words squished together and whatnot.  The rules aren’t exactly water tight either, but in 76 pages that’s forgivable since the game runs well and again, is a lot of fun.

[tags]cthulhu, rpg, role playing games, review[/tags]

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