1. Shouting "This is MY world bitches!" at your players is not acceptable. Particularly when one of your players is also your wife.
Continue reading...Tuesday, February 2, 2010
The gods sleep while we mortals suffer. The dead roam the world while the gods remain mute. The powers have left us to this nightmare and we are faced with living death. The White Cloth speaks of patience and of turning the tide. We speak of embracing our death, of controlling it. You in your entropy are eternally in motion, never at rest. We call on you Dal, in this time of the sleeping powers, you who are still around us, with us we call on you to empower us. You in your entropy are eternally in motion, never at rest.
Continue reading...Monday, January 25, 2010
Over the past few days I've been putting a lot of background thought into my world - Aruneus. I've got my map, I've got my zombies and I know where I want this world and campaign to go. Now I have a time line that tells me and my characters what has transpired before the zombie apocalypse.
Continue reading...Wednesday, December 16, 2009
Here are the first three unique elements I've come up with for my Zombies in Fantasyland campaign. Here you'll find a new attack method: The Head Strike, the Contagion Infected Human Zombies themselves and The Contagion. Speaking of which, I really need a name for this campaign and the world in which it takes place. I've taken a long hard look at the systems I'd like to develop this for and I've decided to go with D&D 3.5, which also follows the d20 SRD standard available here. 4th edition had far to many limits and would require massive house rules just to be worth playing in. 3.5 has a great base system from which I can work to develop this.
Continue reading...Tuesday, December 15, 2009
A while back I mentioned my Zombies in Fantasy land campaign initiative. Since then, I've been letting the ideas percolate in the back of my mind while I take care of real life. That percolating has done a lot of good. I've come to a few decisions about this and am now starting to amp up the creative output. I'd love to hear your thoughts on any of the below points. Or on anything to do with zombies and fantasy RPGs.
Continue reading...Wednesday, November 18, 2009
This game is nearly flawless, and what faults is does have are mostly hidden by its brilliance elsewhere. If you care about a game’s story, the characters, the choices, or even just like a good fantasy about good(ish) against evil, get this game. If you prefer games to be twitch based and nothing but action, I’d suggest you think about it before buying, but definitely think about it.
Continue reading...Tuesday, November 17, 2009
So I didn’t plan on it taking two weeks from launch to finish my review of Dragon Age, but the extra time ended up being a good thing. I’ve been able to take the time to not only play through the entire game but to experience the first several hours of all six origin stories. If I had to review the game in a single word I think I would have to go with magnificent. Thankfully I am not limited to such, and here is part one of my in depth review: Setting and story.
Continue reading...Saturday, October 31, 2009
With Dragon Age: Origin's street date right in our faces. Bioware has released a short but sweet browser game to state our hunger.
Continue reading...Saturday, October 24, 2009
We at Troll in the Corner are pleased to bring you an exclusive interview with Warfare Studios makers of the Dark Souls series.
Continue reading...Friday, October 23, 2009
Oh boy! The third game in the Ar Tonelico series has been announced in Japan. Keep reading for screenshots and some basic info on the Ar Tonelico series if you've never heard of it.
Continue reading...
Friday, February 5, 2010
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