The Game Mechanic: Building a better metahuman archer

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May 292012
 

Not pictured: Bow, arrows, sensible crime-fighting outfit.

The Super Archer is a highly versatile character, usually sporting a technologically advanced bow and a variety of arrows ranging from the devastating to the ridiculous. It can, however, be a righteous pain to properly capture their flexibility and potency while still maintaining some semblance of game balance. ¬†After the jump, we’ll be grabbing the Savage Worlds Super Powers Companion and slapping together a proper powerset for this ubiquitous, if not somewhat abstract, archetype.

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About Vanhavoc

I write the Game Mechanic, a weekly article on fixing broken rules, improving the efficiency of your games, or throwing in some new content to help make your game run just a little bit better.