Jun 112012
 

Yes, you can actually buy these.

Speculative science fiction has always been one of my favorite genres of literature. I love seeing people put their dreams and ideas of the future to paper, and joining them in looking forward to (or dreading) what has yet to come. I’m particularly fond of older sci-fi, reading through and seeing what they got right and what they never even saw coming.

On the other hand, it can also be a little frustrating to play classic tabletop RPGs, such as the earlier editions of Cyberpunk 2020 and Shadowrun and get pigeon-holed into what the future looked like back in the 80’s and 90’s. Therefore, we are going to take a look at a few speculative technologies that will probably be horribly outdated in another decade or two, but will still feel a little more modern.

Our launching point will be a small handful of personal combat gear, with stats for the Savage Worlds system, and then we’ll spend the rest of the month on implementing the future near you.

 

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About Vanhavoc

I write the Game Mechanic, a weekly article on fixing broken rules, improving the efficiency of your games, or throwing in some new content to help make your game run just a little bit better.

The Game Mechanic: Building a better metahuman archer

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May 292012
 

Not pictured: Bow, arrows, sensible crime-fighting outfit.

The Super Archer is a highly versatile character, usually sporting a technologically advanced bow and a variety of arrows ranging from the devastating to the ridiculous. It can, however, be a righteous pain to properly capture their flexibility and potency while still maintaining some semblance of game balance.  After the jump, we’ll be grabbing the Savage Worlds Super Powers Companion and slapping together a proper powerset for this ubiquitous, if not somewhat abstract, archetype.

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About Vanhavoc

I write the Game Mechanic, a weekly article on fixing broken rules, improving the efficiency of your games, or throwing in some new content to help make your game run just a little bit better.

The Game Mechanic: Wax Slugs.

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May 212012
 

All the colors of the rainbow… the murder rainbow!

Player Characters are a wildly creative bunch. Improvising a solution that inflicts the most collateral damage with the fewest resources is a mark of pride among most gamers, so today’s article is all about getting a little more bang for your buck.

We’ll be talking about Wax Shotgun Slugs, an improvised round your characters can quickly and easily make in order to accomplish a variety of mayhemjustice-related tasks with nothing but a little preparation and a few boxes of crayons. We’ll also have stats for the items in NWoD and Savage Worlds.

Disclaimer: Please, for the love of all that is holy, do not attempt to do this at home. It is remarkably easy to blow your hands/face/head clean off messing around with hand-made ammunition. Please keep it on the tabletop, folks.

 

 

 

 

 

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About Vanhavoc

I write the Game Mechanic, a weekly article on fixing broken rules, improving the efficiency of your games, or throwing in some new content to help make your game run just a little bit better.