I've always thought there should be some educational/non-violent/classroom based RPG. Kids deserve that opportunity to expand their imaginations, and why shouldn't learning be fun?
Continue reading...Wednesday, June 16, 2010
Break up your campaign and create tension for your players by using a vignette to introduce knowledge to the players, but not the characters.
Continue reading...Tuesday, June 15, 2010
Adventure logs, character sheets, wikis, maps, forums, and more, the gaming website Obsidian Portal is a fantastic storage place for all the tasty story-bits of your RPG.
Continue reading...Wednesday, June 2, 2010
Using novels to spark imagination and develop questions for RPG world-building.
Continue reading...Thursday, May 27, 2010
Integrate real life challenges into your RPG for the players to solve, with a little help from their characters.
Continue reading...Tuesday, May 25, 2010
Here are a few starter ideas to help you establish a Continuity of Theme, Tone, and Mood.
Continue reading...Tuesday, May 25, 2010
Back in university, when I started gaming it was very rare that our weekly game would be missed, if it was it was a huge deal. I knew that every Friday night I would have a game to run it would probably last for many hours and take even longer to plan for. It was okay though because I had the time
Continue reading...Monday, May 24, 2010
In what was likely the best campaign I’ve ever run, I started by establishing the story I wanted to tell.
Continue reading...Thursday, May 20, 2010
"Weather effects have always had much too small of an emphasis in many RPGs, relegated to a mention in some generic world-building chapter or the occasional supplement." It is time to reconsider that for your game.
Continue reading...Wednesday, May 19, 2010
For far too many games, as both player and GM, I have found myself in one of two dreadful scenarios.
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Monday, July 12, 2010
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