Tag Archive | "Game Mastering"

Gaming in the Classroom?

Monday, July 12, 2010

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Gaming in the Classroom?

I've always thought there should be some educational/non-violent/classroom based RPG. Kids deserve that opportunity to expand their imaginations, and why shouldn't learning be fun?

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Storytelling Technique: “You are now X…”

Wednesday, June 16, 2010

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Storytelling Technique:  “You are now X…”

Break up your campaign and create tension for your players by using a vignette to introduce knowledge to the players, but not the characters.

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Reviews & Ideas: Obsidian Portal website

Tuesday, June 15, 2010

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Reviews & Ideas: Obsidian Portal website

Adventure logs, character sheets, wikis, maps, forums, and more, the gaming website Obsidian Portal is a fantastic storage place for all the tasty story-bits of your RPG.

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Reviews & Ideas: Abraham Lincoln – Vampire Hunter

Wednesday, June 2, 2010

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Reviews & Ideas: Abraham Lincoln – Vampire Hunter

Using novels to spark imagination and develop questions for RPG world-building.

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Reviews & Ideas: RL Puzzles in RPGs

Thursday, May 27, 2010

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Reviews & Ideas: RL Puzzles in RPGs

Integrate real life challenges into your RPG for the players to solve, with a little help from their characters.

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Playing a Story in a Believable World 3

Tuesday, May 25, 2010

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Playing a Story in a Believable World 3

Here are a few starter ideas to help you establish a Continuity of Theme, Tone, and Mood.

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A Few Tips for the Busy Gamer

Tuesday, May 25, 2010

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A Few Tips for the Busy Gamer

Back in university, when I started gaming it was very rare that our weekly game would be missed, if it was it was a huge deal. I knew that every Friday night I would have a game to run it would probably last for many hours and take even longer to plan for. It was okay though because I had the time

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Playing a Story in a Believable World 2

Monday, May 24, 2010

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Playing a Story in a Believable World 2

In what was likely the best campaign I’ve ever run, I started by establishing the story I wanted to tell.

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Reviews & Ideas: Weather in RPGs

Thursday, May 20, 2010

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Reviews & Ideas: Weather in RPGs

"Weather effects have always had much too small of an emphasis in many RPGs, relegated to a mention in some generic world-building chapter or the occasional supplement." It is time to reconsider that for your game.

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Playing a Story in a Believable World

Wednesday, May 19, 2010

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Playing a Story in a Believable World

For far too many games, as both player and GM, I have found myself in one of two dreadful scenarios.

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