May 302013
 

Close your eyes and picture this scene in your mind. A woman wielding a hatchet hovers over a man sleeping on a couch. She prepares to smash into his head with the hatchet. Of what is this a scene? A wedding, of course,

Angelia Parenteau discusses her horror-themed wedding and tells how she geeked out her special day with the things she loves.

We apologize for the audio quality of this episode. Skype suffered technical difficulties that were not evident until after the episode was recorded. We regret the inconvenience this has caused.

 

Continue reading »

May 232013
 

Star Wars Episode IV: A New Hope is one of the best pieces of cinema made in all of human history. What are some of the signs to alert viewers of the film’s magnificence?

Jonathan shares 5 signs that show this is a great film.

 

Continue reading »

May 092013
 

Ray Harryhausen may not be well known to today’s moviegoers.  But, he was a special effects genius best known for his unique brand of stop motion animation.

Mr. Harryhausen created stop motion characters that explode off the screen.  He was best known for his work with the 1963 film Jason and the Argonauts.  Mr. Harryhausen passed away on May 7, 2013.

In the episode Jonathan says it is Episode 39.  He is wrong.  It is actually episode 38.  Please accept our apologies.

 

Continue reading »

Feb 012013
 
Spec Fic Daily Dollar Daze

Spec Fic Daily Dollar Daze

So because a perfect storm of illness, lack of time and stress has descended upon my house in a big way, I am posting a link to Spec Fic Daily, an ebook deal site that is currently running their Dollar Daze Fantasy and Sci-Fi special. Eighteen books, all of them marked down to a DOLLAR. All are available on Amazon, some are available at other ebook etailers (Kobo, Nook and iTunes; prices may vary).

In addition, SFC is running a Rafflecopter with prizes that include gift cards and signed books. Definitely check that out for your chance to win!

Eighteen books for $18! That’s a lot of potential fodder for your next campaign! Hey now!

Nov 302012
 

SATURNALIA. WOOOOOOO!

Everyone needs a pick me up in the winter. Regardless of whether your winter weather is terribly cold or just a bit chilly, there comes a day when the sun shines for the least amount of time, plunging us diurnal creatures into dark for most of the day. Meteorological differences aside, astronomically, we’re left in the dark. And sometimes that makes people sad.

Enter Winter Holidays! Before those days grow bitterly cold or wet, many holidays, festivals and observances exist to draw people together, celebrate and get the blood pumping. Feasts are prepared, lights are lit, sacrifices and merriment are made. For many countries and cultures, Winter Solstice is followed by the New Year, signaling that yes, everyone is ready to start over, can we be done with the lack of light already?

Winter Holidays revolve around a variety of stories and traditions. Many deities are said to have been born around the Winter Solstice, among them Mithras, Sol Invictus, Jesus, and Dionysus. Stories of miracles give people hope, such as the Hanukkah miracle of the oil lasting eight days instead of only one. Other holidays focus on being with family members, gathering together or at least letting them know you’re alive and well through mail or sent tokens. For many it is the turn of the tide of a great battle, between the light and the dark, life and death, the Holly and the Oak, the old and the new. Japanese and Chinese New Year, Saturnalia, Kwanzaa, Yalda, and even more winter traditionsbrighten people’s days with their festivities, fun and food.

While people might try to conserve energy by staying indoors during the cold months, holidays bring people out and together. What do the PCs come across as they travel through the darkest part of the year?

For GMs

  • What is the weather like around the shortest days of the year?
  • What light related motifs do people use around this time of year? Candles? Lanterns? Lamps? Bonfires?
  • What is the focus of the winter holidays? Are they centered around mythological/religious figures? Family? Activity? Agriculture?
  • What are symbols of winter? Holly? Evergreens? Migrating animals?
  • What deities are associated with the winter? How are they honored?
  • What relationships are honored/turned upside down/recognized during the winter holidays? Are all people equals during the winter or do hierarchies still exist?
  • What foods are traditionally prepared and eaten?
  • Do the winter holidays exist as separate observances or are they all tied together in some way to make a long, crazy, holiday season?

Plot Hooks

  • The holiday tradition of sending small tokens (such as carved buttons or small wooden figurines) to loved ones so friends and family know you’re alive in the New Year is an important job. The PCs sign up to sort and deliver these items to spread the holiday spirit. How many items must they deliver? What are they delivering? What mode of transportation are they given? How long do they have to get the goods where they need to go? Why do they sign up to help in the first place?
  • As members of the local religion, the PCs are asked to organize a Solstice Festival for a town which has gone through many hardships this year in the hopes it will lift their spirits and bring good luck to the town. What traditions are crucial to observe? Are their any local traditions the PCs must find out about? How do the townspeople receive them? What resources are made available by the church? What do the people offer the PCs?
  • The PCs are sent to investigate the roots of the holiday tradition, travelling far to some of the oldest towns and villages in the region. Who has sent them on this fact finding mission? Why are they interested? How do the traditions of these villages differ from more urban/newer settlements and locales? What is the cause for the differences?
  • When the winter holiday centers around the birth of the ‘slayer of darkness, bringer of light,’ the town is troubled to find that flames are faltering, a light hard to hold during the darkest days. The PCs must investigate why all the flames are going out and try to get them lit. Why are the lights going out? Is there anything the PCs can do about it? What will happen to the townspeople if the lights don’t stay lit?
  • The PCs are in a foreign land on their New Year and must find the traditional foods and items eaten in their homeland in order to ensure a prosperous year in the future. What is their business in the foreign land and why are they there on the New Year? What foods and items must be procured? How strongly do they believe in the ceremonies and foods they are carrying out themselves and eating? What do they risk by not partaking in their traditions? How do other people react when they hear of their quest? Do they invite outsiders to observe their festivities?
  • Also, check out this awesome campaign idea by The Angry DM, entitled Oh Christmas Treant. When a druid gets sick of secularized and gaudy observances of Yule, nature lashes out. There is even a poem, which is quite awesome and an illustration which is also lovely. Definitely check it out.

For PCs

  • How does winter make you feel? What is your favorite thing to do on a winter day?
  • What winter holidays do you observe? How do you celebrate? Does the rest of the population celebrate the same holidays? Or are yours particular to your beliefs/upbringing?
  • Do you try to make it home for the holidays if that is the tradition? Do you celebrate with family or friends?
  • If you hear someone is to be alone on a winter holiday, would you leave them be or try to coax them from their home to join in the revelry?
  • Are you knowledgeable of other traditions’ winter celebrations? Or do you just stick to your own and what you know?

If nothing else, the holidays do make the time fly by. We’re almost to December! What say you? What does your game do when it’s put in the cold and dark?

Oct 232012
 

Monsters Logo 1300x1300In this episode of Monsters of the Shattered World, Andreas recounts his final battle in the lich’s laboratory, and the surprises he uncovered.

And that’s the end of season 1! Thanks for listening. Depending on the feedback we get from this episode–hint, hint–we’ll produce another season soon. Please let us know if you’d like to hear about Andreas’s further adventures.

For those of you new to this show, Monsters of the Shattered World is a storytelling podcast. It’s about a young scholar out on his own in the world, encountering strange monsters and writing about them. Each episode is 5 to 10 minutes long, so it won’t overburden your iPod.

Credits: This podcast is written and performed by Brent P. Newhall (a.k.a. Dr. Worldcrafter), and amazingly edited by Quinn Conklin (columnist at Troll in the Corner and author of Toys for the Sandbox). The show’s theme song is “To The Ends” by Kevin Macleod.

Oct 152012
 

It’s the middle of the month and time for another installment of Epic Level Artistry! This time we are stoked to have Ryan Rhodes, illustrator, graphic artist and RPG player. From science fiction, fantasy, western and/or steampunk, Ryan is able to lend his style to many different genres and infuses life and humor in many of his images.  Check it out!

Merman by Ryan Rhodes

So, tell us a little bit about yourself and your history with art in games and RPGs.
I joined the Star Wars Artists’ Guild in 2002, shortly after it got its first official site. I was a community member, then, not an artist. I think I was only 15. I was drawing, but I was pretty shit at it. I wanted more than anything to be a guild member and draw people’s characters, but my application was denied twice. I had some personal correspondence with Daniel Falconer (who did concept art for Peter Jackson’s Lord of the Rings films), and he gave me a lot of advice. I tried emulating what I saw him and some other artists like Khairul Hisham doing at the time, started experimenting with ink, and built a really novice portfolio. That was enough to get me in the guild. Since then, I’ve done a ton of Star Wars RPG art. I’ve done a lot for free, through the site, and a fair share of private commissions. At some point I branched from Star Wars and started playing other games like D&D, and I started doing art for those games, too. About two years ago I started getting regular paid work for small-time RPG content publishers.

What’s your favourite system to play? Is there a setting/system you love making art for in particular? What is it about this world/system that inspires you?
My favorite system is actually Marvel’s diceless RPG system. I’m not sure how many people play that or even remember it, but I thought it was brilliant. I really liked the Cortex system for Serenity RPG, and Decipher’s LOTR. But of course I play a lot of Star Wars. And recently, a lot of Pathfinder. That’s my favorite at the moment.

Do you prefer to GM or play as a PC? Do you find this affects your art?
I’ve spent a lot more time GMing than playing. I didn’t necessarily choose to, but it’s worked out that way. And once people decide you’re good at something, you’re generally stuck with it. I love GMing, but I love having a break once in a while to play, too. I think when I’m playing (rather than GMing) I do a lot more art for my home game. I think being a player frees me up to be creative in other areas. Being a GM can be pretty taxing.

Do you find yourself more drawn to drawing locations or people? Do you have them fleshed out before you bring pencil to paper (to use an old idiom) or do the ideas and the image kind of grow side by side?
I almost exclusively draw characters. I’ve been playing around with more scenes and landscapes lately, integrating these things together. But characters are definitely my milieu. For me, the concept and the image definitely grow together on the paper. It’s very rare that I get a really clear mental image of what I’m going to draw before I draw it, and it’s usually wrong.

What’s your preferred medium to work with? Do you work digitally, on paper or some mix?
I’ve been doing digital illustration for several years now, which is the avenue I went down trying to find perfect ink lines. The computer gives me a level of control I really like. I can be a real perfectionist with my lines if I want. But I still love sketching on paper from time to time, mostly to unwind. Sometimes I really like that the real ink lines on paper are kind of messy and noisy and misbehave.

How much time would you say you spend in a week making art? How much time in a week would you say you spend gaming?
I think I spend at least six hours a week drawing. I tend to sit down and draw for about 2 to 4 hours at a time, and I almost always do a piece from start to finish in one sitting. I haven’t gamed much in the last few years. My friends and I have slowly been moving away for school and work, and it’s been hard to find time to get together. I gamed almost nonstop over the summer while my little brothers were staying at my house. All they wanted to do was play Pathfinder every day.

Cosmic Frog Jam by Ryan Rhodes

Are there any trends, either genre-wise or technique-wise that you’re seeing in RPG/game art that you’re enjoying now? Is there anything you want to see more of or things you don’t like?
One thing I notice about character art, especially in Pathfinder, is that the characters are totally laden with gear, which I find aesthetically shitty, and totally hilarious and appropriate from a gaming perspective. I still like the sketchy character portraits from D&D 3.5, and I think the character art from Decipher’s LOTR really hit on that style. I think it really works for fantasy, which is funny because I’ve been doing a lot of fantasy art lately, and my style is like the antithesis of that! I remember noticing some art in a style more or less similar to mine in some of the later Star Wars Saga Edition books. I think it really works for sci-fi.

Whose art do you like the most? Whose art would you say has influenced you or do you try to emulate?
My first love was for R.K. Post, and I still really like his stuff. I think a major influence was Daniel Falconer, more than any other. I had been trying to emulate his pen and marker style for years. Grant Gould is also a major influence; I love his brush pen lines and digital colors. But I think I was also influenced by traditional artists like Mucha, Toulouse-Lautrec, Privat Livemont, and others.

What tools do you use to make art? What tools/items do you need to game?
I draw with an Intuos tablet and Photoshop CS4. I also draw on paper at times with pigma microns and brush pen. I have a nice sepia set I really love.

What projects have you worked on in the past? Can you tell us what you’re currently working on or have in the queue?
I did some work for a steampunk space western RPG called Westward, published by Wicked North, and contributed to a couple resources by VonSchlick including a superhero and a horror gallery. Lately I’ve been working for Purple Duck Games, doing fantasy art for various projects. Lots and lots of character and monster art. I’ve really been enjoying the work with Mark Gedak, at Purple Duck. I feel like he has a good handle on my abilities and gives me stuff I really enjoy.

Self Portrait by Ryan Rhodes

Are there any pieces you’re particularly proud of? A favourite character you managed to pin down or something really funny/touching/dramatic you captured?
I’m pretty proud of a character portrait I did for myself, of a character I played in a Pathfinder game two years ago. He was sort of my take on Merman, from Masters of the Universe. I have a few Star Wars pieces that I think are pretty killer, and a couple fantasy pieces that turned out way better than I anticipated.

What would be a dream job/commission?
A dream job for me would be to collaborate with someone really motivated and knowledgeable on a big project, like creating our own sci-fi RPG. I’d also love to work on a big illustration project, maybe like a storybook or something. That would be challenging, but worthwhile.

When you’re not making art or gaming, what are you doing?
I’m working on my MA in linguistics right now, so I do a lot of research and conduct experiments occasionally. I do a lot of reading, and I play a lot of board games with my girlfriend. She’s not into d20, so we’ve been trying to find a game system she and I can both enjoy.

Do you have any advice for people who are trying to find artists to hire? To artists trying to get their work out there?
For people looking to hire artists, I think I’d say don’t over-specify your wants. You never know when an artist might surprise you with something you didn’t even realize you wanted. Sometimes it’s nice to have someone else’s input on your vision. To artists, I would say try to be outgoing. This is my biggest hurdle. I’ve been lucky that other artists have opened up to me, because I don’t really put myself out there enough. I owe a lot to the artists that do!

Your ‘Context Free Comics’ are really funny. Are those posted anywhere or do you just do them as the mood strikes you?
I post them here: http://contextfreecomics.blogspot.com/. But I should warn you, I haven’t updated in 7 months. Maybe if my other work slows down, I’ll get back to the comics. I know my girlfriend has plenty of ideas!

Regarding your graphic design pieces, when you’re designing for an organization or an event, what do you take into consideration first? How do you decide on fonts/images? What comes first when you’re composing the design? How is it different from illustration?
All the graphic design work I’ve done has been pro bono, either for an organization I belong to, or as a favor for friends and family. Sometimes they have very specific wants, which can make the job a lot easier. Otherwise, I try to find the core message and use that to guide the aesthetic. Like everything else I do, this is a monkey-throwing-darts kind of process, where I try lots and lots of different angles until I find something that resonates. I never studied this stuff in school, so it’s a very intuitive process.

The first thing is always the imagery. I find the image I want to convey, and I fit everything else into that, hopefully in a way that flows well. In illustration, I have to think about how to highlight a character within the parameters of the medium, so I have to decide what they’re wearing, what they’re holding, how they’re poised, in a way that reveals something about them. In graphic design, there are similar principles, but applied to the arrangement of image and information.

Your bio says you’re a linguist. What languages do you speak/have you studied? Do you ever incorporate this into gaming?
Well, I’m not a polyglot, but I think every linguist knows something about a huge number of languages, even if we don’t speak them. Right now I’m working on a local language called Chukchansi (a Yokuts language of Central California). Their tribe recently donated a lot of money to our linguistics department for a language revitalization project.

As far as incorporating this into gaming, I think it has definitely aided our ability to make up alien languages on the spot. My friends and I have fun ad-libbing alien dialogue during our Star Wars games, and I think having studied so many languages, and having a general linguistic curiosity plays into that. I actually spent hours in front of the TV with a notepad during middle school trying to decipher the alien languages of Star Wars. I found out later that there’s nothing to decipher, and they’re all nonsense. I should have invested my time in Klingon…

Please drop a fresh beat for us.

Fresh Beet by Ryan Rhodes. HA!

 

So there you have it! If you dig what you see here you can find Ryan’s portfolio or check out his dA. Thanks to Ryan for taking the time out for answering our questions; happy gaming!

Aug 252012
 

Monsters Logo 1300x1300In this episode of Monsters of the Shattered World, Andreas and his band finally reach the island of Prima, where they search Granfeld Crag for information about strange rumors. They journey into the jungle and into an abandoned temple, much to the consternation of a clutch of kobolds.

For those of you new to this show, Monsters of the Shattered World is a storytelling podcast. It’s about a young scholar out on his own in the world, encountering strange monsters and writing about them. Each episode is 5 to 10 minutes long, so it won’t overburden your iPod.

New episodes are released every month. If you want to hear it more frequently, we’ll release a new episode every two weeks if we get more than 100 listeners. So tell your friends!

Credits: This podcast is written and performed by Brent P. Newhall (a.k.a. Dr. Worldcrafter), and amazingly edited by Quinn Conklin (columnist at Troll in the Corner and author of Toys for the Sandbox). The show’s theme song is “To The Ends” by Kevin Macleod.