Jul 252012
 
The Inquisition: Why Modules Suck

This is the first in a two-part (at least) series about running published modules. Next week we’ll talk about why modules are awesome. Fair warning: this week’s post was consumed by internet hobgoblins, so I’m writing a bit more off the cuff than usual. It’s been a heck of a week for our fearless leader, so cut him some slack and show your appreciation for all the great things he does. We really wouldn’t be here without him. Anyhow, onto this week’s topic: Modules Suck. […]

About Nick

Nick is an inquisitive type, never satisfied with what he reads in a book.

Jul 112012
 
The Inquisition: Picking Nits

The Inquisitor is back now after a well-deserved holiday break, and I come bearing gifts: talk about the little nits we pick during our games. This comes at the heels of last week’s post regarding how we are all free to choose the rules with which we play. I tend to rely on the wisdom of game designers (especially those of large publishers such as WOTC) simply because they’ve probably devoted hours and hours of playtesting and tweaking spread across dozens of players and GMs. I […]

About Nick

Nick is an inquisitive type, never satisfied with what he reads in a book.

Jul 042012
 
The Inquisition: Freedom!

The Inquisitor has been on holiday this past week, so I just have a few quick thoughts this week.  Next week we’ll continue with our regular features, drilling into the psychological and philosophical aspects of gaming. For now, on the history of the declaration of American Independence, we’ll talk about freedom. We’ve got a lot of freedom issues in RPGs. There’s the freedom to play whatever character you might want, the freedom to go down whatever road interests you (commonly known as the freedom to […]

About Nick

Nick is an inquisitive type, never satisfied with what he reads in a book.

Jun 272012
 
The Inquisition: Splitting the Party

Sometimes I can tell when I begin writing a post whether it’s going to be long and ponderous or a markedly quick burst of text. (Ok, let’s be honest, it’s almost always the former, despite my best intentions for the latter.) While I generally attempt to be succinct, from time to time there comes a topic such as today’s, which promises to be divisive. Yes, it’s the age old question: should we split the party? Last weeks’ article, still possessing the oven-fresh smell, dealt with […]

About Nick

Nick is an inquisitive type, never satisfied with what he reads in a book.

Jun 202012
 
The Inquisition: Trouble Players

If you recall, last week we talked about trouble characters. This week I want to shift the focus a bit and talk about the pilots behind those characters. A trouble character doesn’t necessarily mean a trouble player; in fact, I think most trouble characters are the result of misguided or misinformed players. Whereas Trouble Players are a whole different taco altogether. What exactly is a Trouble Player?  In short, I’d say a Trouble Player is someone who detracts from the game. Everyone has a little […]

About Nick

Nick is an inquisitive type, never satisfied with what he reads in a book.

 Posted by on June 20, 2012
Jun 132012
 
The Inquisition: Trouble Characters

This is the first of a two-part article about trouble at your gaming table. I’ve divided my thoughts into two sections: dealing with trouble characters, and dealing with trouble players. I’ll start with trouble characters, since they seem to be so much easier to deal with. The idea here is that all the players involved (including the GM) are interested in having a good time and can work out their differences amicably. It’s hard to isolate when a character is creating a problem and when […]

About Nick

Nick is an inquisitive type, never satisfied with what he reads in a book.

May 302012
 
The Inquisition: Do I Fit?

Our inquisitor seems to be all about asking the probing introspective questions nowadays. What’s with that? I was recently asked (along with my lady-friend) to sit in on an already-in-progress Dungeons and Dragons group. We were asked to play characters who had already been created and fleshed out and were right in the middle of a dungeon crawl, and we had never gamed with any of the other players in the group before, nor with the GM (One of the players is a co-worker of […]

About Nick

Nick is an inquisitive type, never satisfied with what he reads in a book.

 Posted by on May 30, 2012