Oct 032012
 
The Inquisition: Fear

Here at the Inquisition, we tend to tackle the broader questions that face us gamers, and since we’re featuring horror stories in the month of October, we’ll ask ourselves one of the most basic, salient questions: what, exactly, is the nature of fear, and how do we incorporate it into our games? Fear presents in many different forms: horror, creepiness, terror, revulsion, dread, foreboding, fright, and so on. Don’t go mistaking me for an expert in psychology or medicine, but my lay understanding of the […]

About Nick

Nick is an inquisitive type, never satisfied with what he reads in a book.

Sep 192012
 
The Inquisition: Characters vs. Players

Sometimes it happens right away, and sometimes it takes a while for a player to realize, but eventually every player comes face to face with one of the great hobgoblins of roleplaying games: meta-gaming. For you neophytes, meta-gaming, simply put, is behaving in a way that betrays a character’s in-game knowledge. We might also call this “breaking the fourth wall” or “acting out of character”, but this behavior most often takes the form of a character acting on knowledge he or she doesn’t have. It can […]

About Nick

Nick is an inquisitive type, never satisfied with what he reads in a book.

Sep 122012
 
The Inquisition: Cross-Purposes

I’m going to try something a bit different today: I’m just going to write, stream-of-consciousness, and see how it turns out. I’ll be writing about a question that I ask myself: What is the purpose of role-playing? On it’s face, obviously, role-playing is a game. It’s a leisure activity in which we engage, not much different than playing a video game, watching a movie, or reading a book. It’s a shared experience as well, collaborative gaming where we sit down with our friends and work […]

About Nick

Nick is an inquisitive type, never satisfied with what he reads in a book.

The Inquisition: Vacation!

 Role Playing Games, Table Top, The Inquisition  Comments Off on The Inquisition: Vacation!
Sep 052012
 
The Inquisition: Vacation!

The Inquisitor has been on vacation for the last few weeks, and instead of leaving your hearts and minds barren, I thought I’d pop in and toss some food for thought your way. How do you deal with your players and GMs when they go on vacation? It’s a fact of life. People go away or need a hiatus every once and a while, and we’re faced with that difficult question: do we press on without them? And if we do, what does that mean […]

About Nick

Nick is an inquisitive type, never satisfied with what he reads in a book.

Aug 222012
 
The Inquisition: The End

One of the most profound, formative movies I have seen in my life is Apocalypse Now. It’s certainly visually, and to an extent, existentially stunning, but it remains part of the cultural zeitgeist because of the pop culture references contained therein. There is one in particular of which I am frequently reminded: http://www.youtube.com/watch?v=1b26BD5KjH0 In the context of role-playing games, it’s difficult to talk about the end of a particular game. Obviously, almost every game that has ever started has come to an end at some […]

About Nick

Nick is an inquisitive type, never satisfied with what he reads in a book.

Aug 152012
 
The Inquisition: The Big Game

I have always gotten extremely nervous before serving as the GM for games. It doesn’t seem to matter if it’s before a group of newbies or a bunch of seasoned veterans, a game at a convention or one in my own apartment, some people I’ve never met or my most stalwart friends, new material or re-hashed stuff I’ve already done. I get anxious that the game I’m about to run is not going to be fun. I know that this is the result, to some […]

About Nick

Nick is an inquisitive type, never satisfied with what he reads in a book.

The Inquisition: Fleshing Out Characters

 Dungeons & Dragons, Role Playing Games, System Neutral, The Inquisition  Comments Off on The Inquisition: Fleshing Out Characters
Aug 082012
 
The Inquisition: Fleshing Out Characters

This will be a short post, but something that I think is important to every game: making characters deeper. And I’m talking about PC’s here. (Maybe next week I’ll talk about making deeper NPCs) No matter how hard we try, our back-stories are not going to be perfectly comprehensive. Often, as a GM, we also run into players who have little to no interest in coming up with some depth to their character as well. One of the best ways I’ve found is to ask […]

About Nick

Nick is an inquisitive type, never satisfied with what he reads in a book.

Aug 012012
 
The Inquisition: Why Modules Rock

This is the second in a two-part series about running published modules. Last week we talked talk about why modules suck. This week, we’ll talk about why they’re great. Do you have a life? Do you actually have a life outside your roleplaying game? Do you have friends? A hudband, wife, boyfriend, girlfriend? A pet? Do you like going to the movies? Do you like watching TV or reading books? Do you enjoy hiking, camping, traveling, sports, or one of a hundred other activities? Do […]

About Nick

Nick is an inquisitive type, never satisfied with what he reads in a book.