Jan 162012
 

Playing until 2am can be awesome… unless it’s because you’re still on the first encounter. Here are 5 ways that DMs and players can work together to keep combat moving quickly, making sure you’ve got a good balance of RP and tactics in your games.

Do you have your own way of keeping gameplay moving fast? Let us know in the comments below!

About Graham Williams

As a DM I run a table bi-weekly for The Møtlëy Créw, the baddest bunch of heroes to ever toss dice in the Nentir Vale. I’m a platform-agnostic kinda guy, so I’m just as happy to throw down with 4e, Pathfinder, and any other system wherein you’d care to roll the bones. Combat is important, but RP is rewarded at my table.

  3 Responses to “Fiat Lux! The top 5 ways to speed up your tabletop RPG game.”

  1. Fantastic suggestions for faster/more dynamic play! I like the “carrot” idea of rewarding faster behavior.

    Keep up the good work!

  2. Using an egg timer or toothbrush timer for each turn, giving each player a minute or two to do their action can really increase the pace and force people to keep their eye on the game.

  3. My group actually has the opposite problem. We’re playing 1st ed. Palladium Fantasy and our combats fly by, causing the GM to have to come up with many more encounters per session. :)

    Of course, we did once spend two hours trying to cross a river, so we make up for it in other areas.

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