Crowd sourcing and crowd funding have taken off as far as the gaming world is concerned. Many models exist, from the patron model where artists gather patrons, who give them money in exchange for a product through to formal sites. Kickstarter is one of those sites, where ideas have potential and cash value. If enough potential is seen in an idea, enough people can be convinced to invest in it and funding is achieved. From there, a product is created and rewards are distributed to the investors based on the amount they invested.
Short version: Give them money, they make you stuff rather than the traditional they make stuff, you give them money model. I’m a veteran of Kickstarter myself, with a successful project. I’ve also funded several projects with good results.
Here are three Kickstarter projects that look to be excellent investments. If you have that spare $1 – $50 hanging around and would like to help a game designer get their product off the ground, read on.
Kingdom of Solomon – Euro Style Boardgame
Kingdom of Solomon is a worker-placement game with a few new twists and turns. Do you claim a resource space, an action space or throw in all your remaining pawns to grab a powerful Bonus Space? Will you spend your resources to extend Solomon’s kingdom, take some points in the Market or add to the Temple? These and many other choices await you in this highly interactive game.
All games ordered from this Kickstarter event will come with the exclusive promotional card not found in the copies bought at stores. You will also receive your copies at least two weeks before anyone else will be shipping or have it in store.
We hope to have this game in hand for GenCon 2011 in Indiana but for sure at Essen ’11 in Germany. You can pick up your copy up there and we’ll even teach you how to play it.
A pledge of $50 is needed to obtain a copy of the game. At the time of this writing, this project has 32 days left and is almost 50% funded.
Many moons ago, when I was in the military, a large number of us enjoyed playing traditional role-playing games. The only problem was that when we got deployed (which was often), we did not have the room to carry full size books and bags of dice with us. For a soldier in the field, portable games were king. It was one of the reason games like Magic The Gathering became so popular in the military.
Based on my anecdotal observations (6 years deployed overseas), card games were king when we were deployed but full sized role-playing games were king when we were on base. We simply couldn’t enjoy our role-playing games when we were deployed.
The solution to this is Compact Heroes. I designed CH to be a fully functional role-playing game that includes all the core elements of traditional role-playing games (non-linear, character choices on advancement, never ending story, etc) that could fit in a pocket.
Pledge $10 for a PDF copy, $35 for a physical copy. As of this writing this game has 8 days left and is 82% funded.
The Canterbury Tales
In the game The Road to Canterbury, players each play a pardoner just like Chaucer’s. As you travel the road on pilgrimage to Canterbury, you sell indulgences delivering pilgrims from the eternal penalties brought on by the Seven Deadly Sins. But to succeed as a pardoner, you will need to do more than just sell forged pardons for quick cash. To keep your services in demand, you will actually need to lead these pilgrims into temptation yourself! Perhaps some phony relics might help? There is one big catch. The Seven Deadly Sins live up to their name: each sin that a pilgrim commits brings Death one step nearer, and a dead pilgrim pays no pardoners!
This project has 13 days left as of this writing, and is 171% funded, meaning you’re guaranteed your game. $45 gets you a copy (shipping included).