This final segment brings the end of the Interface Zero adventure. The team has learned who their enemy is, found evidence to shut them down, and now just needs to get that information out to save their own skins.
I want to thank everyone who has taken the time to listen to this, as it was my first “Actual Play” recording and I think it’s been a fun experiment. I don’t know that I’ll do many more of these personally (though you can be sure Troll ITC will have plenty more to come). I’m still learning what forms of media I like and what I don’t, but I want to get your feedback as well. So please, if you have a moment, leave a comment and let me know what you thought of this whole thing. Good community feedback is how a blog like ours lives and dies, so I want to hear anything you might have to say about this trial in gaming audio.
I can only hope you got at least some of the enjoyment out of listening as those of us who were present at the game did, I know I had a blast!
As always, this podcast is available right here and on iTunes.
Note: At the time this podcast was created I referenced a contract with Gun Metal Games for publishing alternate hacking rules for Interface Zero. Due to a number of factors, that supplement was never/will never be published. I’m being consulted currently to work on a different supplement for The Deep, but the rules set used in this adventure did not make the final cut.
[tags]RavenCon, RPG, Role Playing Games, Savage Worlds, Interface Zero, Actual Play,podcast[/tags]