In case you haven’t heard, White Wolf Publishing is releasing a special 20th anniversary edition of Vampire: The Masquerade, which compiles all of the Clans, Bloodlines and Disciplines into one book and updates the game to more modern day. I’ve been thinking about this since the announcement last week and what it means to me.
You see, while Vampire wasn’t the first RPG I played (that would be the D&D Red Box), it was the one that has had quite possibly the most influence in my gaming life. The Storyteller system, warts and all, is still my favorite game system of all time. My most successful, and longest-lasting, campaign was a World of Darkness Campaign that shared (and sometimes combined) a single Chronicle among the various game lines.
While I like the revisions made to the core Storyteller system with the new World of Darkness lines (and the Storytelling system), there has always been something that didn’t click with me with the nWoD. I’ve never been able to get a satisfactory long-term campaign going with the nWoD for reasons I haven’t really been able to put my finger on.
Maybe it’s nostalgia, memories of a game that ran (in one way or another) from my Senior year of high school all the way to 1999 or so. Maybe I’m caught up in the madness of “retro-gaming” that’s currently all the rage. Maybe I just would like to see my group have a successful long-term campaign where they play wicked creatures of the night with NPCs that I will still have fond memories of in another 20 years. Whatever the case, I welcome this new, old edition. My d10s are ready to go…I say we work us up some bloodsuckers!
[tags]games,role playing games,rpgs, vampire the masquerade,v20[/tags]