Mar 232011
 

I just had the chance to go up a few levels in the newest addition to the Mount & Blade franchise: Fire and Sword.  It was exactly what I was expecting and that’s a damned good thing!

It works much like the original Mount & Blade games but with the addition of firearms.  This has been done before in various mods, but now it’s implemented officially, and well done too.

You can now snipe from the back of a horse, line up musketeers to back up your pikes and swords and even engage in a new multiplayer format – Captain mode.  Here, you are the captain of a 16 person squad (15 AIs and you) up against others with the same setup.

BOOM

Another huge change is the map.  No longer are you in the fantasy world of previous M&B games, now you’re in Northern Europe.  Scandinavian places.  It’s fun!

I haven not been able to check out the multiplayer options, or the new siege mechanics yet.  The preview I’ve been given only allows me to go up to level 7, which is still a bit premature for storming the castle.  I do plan on having a full review once the game is released in either late Q1 or Q2 of this year.

Mount & Blade: With Fire & Sword is the thrilling sequel to the action role-playing hit Mount & Blade: Warband. Be a mercenary or join one of the five battling factions to conquer, destroy or create empires.  In an open sand box world you choose your allies, your enemies, what provinces to conquer, what castles to siege and what quests to embark on.

Mount & Blade: With Fire & Sword also builds and expands upon the highly regarded combat system from Mount & Blade: Warband. Firearms have been introduced to the battlefield, opening up exciting new play-styles and options. Players can also utilize explosives for taking out groups of foes or to breach castle walls. In addition to the enhanced singleplayer mode, Mount&Blade: With Fire & Sword also provides a host of original multiplayer content including the new Captain Mode which allows players to control their own forces in online matches.

Cover shot

Features
•Introduces firearms
•Multiple endings for high replayability
•Enhanced siege mechanics: storm the castle, blow up the wall, bribe an officer or poison the well/food to get past the defenses!
•7 new multiplayer maps: Nomad Camp, Moscow Cremlin, Moscow Fortress, Novgorod Fortress, Swedish Castle, Teutonic Castle, Field by the River
•New Multiplayer mode: Captain. Up to 16 players can each command a squad of soldiers


System Requirements

Operating system: Windows 2000/ME/XP/Vista/Windows 7
Processor: 2.1Ghz or higher
Memory: 1 GB
Hard disk space: 900 MB
Video: Graphics card (128 MB+)
Sound: Direct X-compatible sound card
DirectX®: Directx 9c
3-button mouse, keyboard and speakers
Internet Connection required for multiplayer and Online Activation
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About Ben

I'm a geek. A nerd, a dweeb, whatever. Yes I owned garb, yes I still own medieval weaponry. And yeah, I could kick your butt in Mechwarrior the CCG. I love video games, role playing games, tactical board games and all forms of speculative fiction. I will never berate someone for wanting to be a Jedi and take everything Gary Gygax ever wrote as gospel. Well, all of this but that last bit.

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