By now, most of you know that Eclipse Phase won RPG of the year at Origins 2010. What you might not know is that I had a chance to sit down with one of the designers, Rob Boyle, and talk about where Eclipse Phase came from, about the move from Catalyst to Sandstorm, and about where Eclipse Phase is going from here.
This post is going to be short, as the meat of what I have to report is in the audio.
Much thanks to Rob for sitting down with me to talk about this awesome game. The core book of it is now sitting on my shelf, waiting for me to have some free time to crack it open and devour its contents. When that happens, expect a post regarding my impressions of this award-winning product.
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