Feb 082010
 

There, I said it.  “Cute”.  Not normally a word I associate with violent death, undead hunger and head shots.   Age of Zombies features protagonist Barry Steakfries as he hops through time destroying undead brains, battling what looks like giant robots and there’s something about a zombie T-Rex too.

Styled like those ancient 2D shooters you used to have to pay quarters to play it does look like a good time.  Hell, if I had a PSanything, I’d probably check it out.  With a price point of $4.99 it’s well within impulse buy range too.   You can live vicariously through the power of YouTube as I have with this video.

Here’s a witty information post from the folks who created the game as well as a few more screenshots.

We at Halfbrick are very happy to announce Age of Zombies – Rated T for TEEN – for the PSP and PS3 minis. We know what you are thinking – “Great, another %@&$in zombie game!”

We thought about that too. After years of research at the Halfbrick Researchalogical Datafiler Department, our team discovered a unique formula which determined that:

(Proximity of gamers to zombies + stupidness and stuff) x Headblast Ratio 7.4 = Increased ability to spend money.

There’s no denying it. Zombie games make money. No one has anything against a good zombie game really, it’s just that there’s a lot of them. So we needed to try something different. We didn’t want to kill zombies in the usual way. We didn’t want to survive a deadly undead army in the ruins of some scary-ass town. We wanted to travel through time and shoot zombie dinosaurs and mummies and junk. So, we created Age of Zombies!

To conduct field research, the development team actually journeyed back in time to experience what it meant to really blast zombie faces with guns while standing around the Pyramids and Japanese villages and such.

Mr. Morowitz, the game’s lead programmer, found the entire experience fascinating:“I particularly enjoyed the artwork of the Ancient Egyptians and their ability to persevere under extreme environmental circumstances.”

Creative consultant Anthony Hansen on his adventure: “I learned how to make moonshine in the 1930s.”

And lead artist Murry Lancashire: “I liked shooting cavemen.”

Truly an enlightening experience for the entire team! Upon returning to 2010, Halfbrick set about creating Age of Zombies, where the hero Barry Steakfries employs the use of time portals to stop the evil zombie scheme of Professor Brains. Using a huge pile of weapons and explosives, Steakfries is the real deal for blood-splattering needs.

And yay, the game was. Age of Zombies, releasing on PSP and PS3 minis for $4.99 on November 25th. We hope, in the future, you do try it!

[tags]zombies, ps3, psp, video games, cute[/tags]

About Ben

I'm a geek. A nerd, a dweeb, whatever. Yes I owned garb, yes I still own medieval weaponry. And yeah, I could kick your butt in Mechwarrior the CCG. I love video games, role playing games, tactical board games and all forms of speculative fiction. I will never berate someone for wanting to be a Jedi and take everything Gary Gygax ever wrote as gospel. Well, all of this but that last bit.

  One Response to “Age of Zombies = time travel, shooting zombies in the head and retro cuteness”

  1. Stupid character name, but the game looks awesome. Too bad I don’t have a PSanything.

Sorry, the comment form is closed at this time.